May monthly update
Dear Romans,
another month has passed and as we always do, we have prepared this monthly report for you.
Previous updates
We have released a few Quality of Life improvements as well as performance updates.
In this update we have updated our current smart contracts within the game in order to increase the overall flow and performance when making transactions.
As for the mentioned QoL improvements, we have implemented a Settings menu tab where players are able to disable/enable animations as well as show/hide common Adventures and Supply Runs.
Upcoming updates
We have mentioned in the last article that our main focus is the upcoming Player vs. Player game mode and that fact has not changed. We are diligently working on this aspect of the game as it is going to play a big part in the Ancient Rome universe we are building.
→ More information here
Expect us to release more articles during this month which will cover the gameplay side of the mentioned game mode.
Alongside the release of the Player vs. Player game mode which is imminent, we will release a new Mercenary that will take on Adventures in a different way than the previous mercenaries. Remember, each Mercenary is special.
All roads lead to Rome in the end so let’s meet there all together! For glory, fame and gold!